Why movies look weird at 48fps, and games are better at 60fps (accidentalscientist.com)
recommended by 1 user | 2014 | 433 points by jfuhrman | video & streaming | original thread |
One user recommended this thread. What they said:
Pyxl101 Dec 25, 2014 | on: For Stanford Class of '94, a Gender Gap More Powerful Than… | context

Also, I really don't think this matters — because in my opinion ideas should stand or fall on their own merit; and anyway I am not posing new ideas or presenting results of my own, just summarizing ideas presented by others — but since you brought up the issue of "leave science for the scientists", I will mention that I am a scientist by education and a senior scientist by job title. I consequently do not feel deterred by "leave science for the scientists".

If you dabble in robotics as a hobby then you know that it's possible to gain a lot of understanding as a layperson, even in a challenging multi-disciplinary field like robotics is. Certain fields can be accessible, and in my opinion psychology is one of the most accessible. A casual reader may not have a nuanced understanding, or an idea of how to apply the result to other areas, but they will have some understanding, a mental hook for further knowledge.

Laypeople can dabble effectively in scientific analysis. For example, take a look at "Why movies look weird at 48fps, and games are better at 60fps": https://news.ycombinator.com/item?id=8793346 . Insightful content written in a science-focused style. Author is a software engineer in the video games industry.