Good points.
I was trying to think of unusual programs with non-standard approaches.
Perhaps rather than FreeCAD either BRL-CAD, or maybe the recently announced Dune 3D:
https://news.ycombinator.com/item?id=40228068
Also, Blender w/ CADsketcher (the Solvespace solver) is quite good:
https://news.ycombinator.com/item?id=34856383
Though maybe Solvespace would be a better match?
https://news.ycombinator.com/item?id=33571555
See also this thread[1] from yesterday which has some interesting comments on the limitations projects based on the OpenCascade kernel face.
Mentions an interesting video[2] going through the commercial geometry kernel options and their resp. limitations from the author of [3].
[1] https://news.ycombinator.com/item?id=34856383
[2] https://youtu.be/WvwiH1DOK1M
[3] https://github.com/nkallen/plasticity
Good points.
I was trying to think of unusual programs with non-standard approaches.
Perhaps rather than FreeCAD either BRL-CAD, or maybe the recently announced Dune 3D:
https://news.ycombinator.com/item?id=40228068
Also, Blender w/ CADsketcher (the Solvespace solver) is quite good:
https://news.ycombinator.com/item?id=34856383
Though maybe Solvespace would be a better match?
https://news.ycombinator.com/item?id=33571555