Michal Strehovský used the framework currently known as .NET (as opposed to the Framework formerly known as .NET per OP) to create a snake game in under 8KB with no .NET [Framework] runtime dependency. (Medium sucks and I can't really read Twitter right now, but I believe ~"hello world" supported Windows 3.11.)
This "minimum viable program" stuff is great!
Michal Strehovský used the framework currently known as .NET (as opposed to the Framework formerly known as .NET per OP) to create a snake game in under 8KB with no .NET [Framework] runtime dependency. (Medium sucks and I can't really read Twitter right now, but I believe ~"hello world" supported Windows 3.11.)
https://medium.com/@MStrehovsky/building-a-self-contained-ga... [https://web.archive.org/web/20200103110836/https://medium.co... | https://archive.ph/b6qXE]
https://news.ycombinator.com/item?id=22010159 (2020)
https://news.ycombinator.com/item?id=22104734
You can see the latest work (and sponsorship!) at https://flattened.net.